Transit Rush
EN DE

Public transport management game · in development

Transit Rush

Real city. Your network.

Plan the public transport of a real city: bus, tram, metro, light rail, ferry and coach on real maps. You decide stops, lines, frequency, vehicles, money and research.

Add to your Steam wishlistComing soon View screenshots

The Steam page is not online yet. Once it exists, this button will lead straight to it.

Why it's different

Not a generic grid with generic numbers. A real city, computed for real.

  • Real streets, real buildings

    Every street, every building outline, every river and hill comes from real map data, not a procedural grid. Curves, dead ends and awkward junctions are real, because the city is.

  • Real demand, not random numbers

    Passengers come from actual residents, jobs and destinations per district, walking real footpaths to your stops. Time of day, weekday, weather and events change who travels when.

  • Lines that follow the street

    Click stops and the line follows the real street, with its real curves, junctions and obstacles. No grid to hide behind: a tight corner is a tight corner.

  • Several real cities, more to come

    Hamburg, London, Paris, Amsterdam, New York, Berlin and Washington D.C. are playable now, each built from its own real map. More cities are on the way.

What the game can do

Everything listed here is already in the game and can be tried in the test version.

  • Real cities

    Streets, buildings, water and terrain come from real map data across seven playable cities so far, each a genuine, tens-of-kilometres-wide slice of the real place.

  • Six modes, one game

    Click stops and the line follows the real streets. Bus, tram, light rail, metro, ferry and coach, each with its own frequency per time of day and weekday.

  • Metro with stations and curves

    Build track with curves, switches and depth, place stations, look through the ground in a 3D cut. Buildings, water and tight curves set limits, marked in red right on the track.

  • A network map like on the wall

    From your lines the game draws a schematic network map on its own, with filters per mode. "Find a journey" shows door-to-door trips with alternatives.

  • Passengers with a real daily rhythm

    The game calculates passengers from residents, jobs and destinations per district, over real footpaths. Time of day, weekday, weather and events change who travels when.

  • Money and operations

    Fares and the city's subsidy against vehicles, depots and credit. The monthly statement shows the result per line and where a different frequency would save money.

  • Research and workshop

    Research unlocks what you may build, such as signal priority or tunnel boring, across four branches. The workshop retrofits vehicles you already own.

  • City contracts and sandbox

    In the career the city pays contracts with a budget and a bonus, and money matters. In the sandbox you build freely without money worries.

Screenshots

Pictures from the game, work in progress. Click one for the large view, use the arrow keys to browse and Esc to close.

Map data © OpenStreetMap contributors (ODbL). Interface, numbers and looks may change before release.

Cities

These seven cities are playable right now, each built from real map data and each a 120 × 120 km slice of the real place.

  • Hamburg

    About 4.4 million residents in the map area, some 1.2 million buildings. With the Elbe, the Alster and the port.

  • London

    About 18 million residents in the map area, some 2.4 million buildings. With the Thames right in the middle.

  • Paris

    About 13 million residents in the map area, some 2.2 million buildings. With the Seine winding through its arrondissements.

  • Amsterdam

    About 8.9 million residents in the map area, some 2.8 million buildings. With its canal ring right at the centre.

  • New York

    About 18 million residents in the map area, some 2.4 million buildings. With the Hudson, the East River and Manhattan.

  • Berlin

    About 5.7 million residents in the map area, some 1.1 million buildings. With the Spree running through Mitte.

  • Washington D.C.

    About 8.3 million residents in the map area, some 2.0 million buildings. With the Potomac and the National Mall.

Development status

In development

Transit Rush is being built right now. A test version is played by a small group of testers; a release is planned, but there is no date yet.

The Steam page does not exist yet. As soon as it is online, the wishlist button will lead there. Until then there is no Steam link pretending to be more than it is.

Contact

Questions, feedback or interested in the test version? Write an e-mail:

support@transitrush.com

There is no newsletter, no form and no cookies here. Visits are only counted, without cookies and on my own server.